PS Vita speedruns!

PLATFORM: PS Vita; RELEASE: February 22nd 2012
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Grayson1048
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PS Vita speedruns!

Post by Grayson1048 » Mon Jan 24, 2022 1:25 am

I recorded this run on Friday. It took a lot more practice than I was expecting.

I made a little commentary highlightning the differences on the Vita, and to serve as a guide of sorts for anyone that might want to run this particular version of the game.

Last edited by Grayson1048 on Fri Dec 02, 2022 9:13 pm, edited 2 times in total.
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Bigalski
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Re: Not bad for a PS Vita :)

Post by Bigalski » Tue Jan 25, 2022 11:11 am

Nice job and for making a vid like this. It'll be a fun watch.
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Grayson1048
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Re: Not bad for a PS Vita :)

Post by Grayson1048 » Thu Jan 27, 2022 4:10 am

Thanks Bigal! Not a ver detailed guide or anything, but I hope you do enjoy it :)
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Re: PS Vita speedruns

Post by Grayson1048 » Fri Dec 02, 2022 8:36 pm

For my money, the PS Vita version is by far the hardest version of NG'04. The combination of the the lack of bumpers, the super sensitive joysticks, the dreadful shooting controls and being unable to break out of grabs, put this version on a league of its own. I had never suffered this much when grinding for a speedrun.
That said, I finally could record a good Any% Master Ninja run on Tuesday! I made some big mistakes, but there were also several really sweet moments.

This time, I integrated my speedrunning notes into the video, hoping they prove useful to somebody.

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